Showing posts with label Wings of Glory. Show all posts
Showing posts with label Wings of Glory. Show all posts

9.07.2026

Additional Sources for Miniatures

In an effort to track down 1/285 scale Great War aircraft, I have come across a couple of companies offering 3D prints. Paint and Glue Miniatures, which I had come across before when looking about for 1/144 scale aircraft for Wings of Glory, also provides the same Great War aircraft in 1/285 (seventy-nine different planes). I have placed an order and will post pictures of the printed product once it arrives as I am eager to do the Werner Voss fight in 1/285, using my Check Your 6! Great War modifications. 

The second shop is The Miniatures Marketplace, which has 444 aircraft of various periods available in a slew of scales. While many of these prints can be found at other retailers, The Miniatures Marketplace also has many prints that others do not offer, like the Rogozarski IK-3 and the Messerschmitt Bf-109D for example. Price points are a bit high compared to Flight Deck Decals or Table Top Flights, with medium and heavy bombers at stupid costs, but for smaller aircraft, ones that others do not have, they make a good alternative. They also offer price breaks when ordering larger amounts of aircraft along with free shipping so that does help offset the higher costs per plane. I am placing a small order and will also post pictures to provide some ideas of their print quality.

10.14.2025

Wings of Glory Resources


As I move away from using Wings of Glory for my Great War in the Air gaming (and in its place using Check Your 6! Great War), I deleted the page in which I listed a slew of Wings of Glory resources. So as to not lose these resources, but also to free up some page space, I am listing the resources as a blog post.

Facebook - billed as the "Official Wings of Glory" group.

Flight Deck Decals - 1/300th scale decals and now 1/144 aircraft.

I-94 Enterprises - High quality 1/144th and 1/300th scale decals and excellent service.

Litko Aerosystems - Ammo, jammed, smoke, fire, and other types of tokens to enhance your game.

Mako Models International - carries the Mark I 1/144th scale decals (eBay).

Miscellaneous Miniatures - 1/144th and 1/300th scale decals with great service.

Pro Painted Studios - modified range sticks that I use with my adjusted firing rules.

Rival Sky Games - officially approved Ares bases and fine service.

Table Top Flights - 1/144th scale aircraft of fantastic quality.

Transparent Vinyl Tape - for marking pegs.

Wings of Glory Aerodrome - Become a member...this is the place that is keeping the game alive.

7.31.2025

Delving Into 1/200 - First Order

YouTube video HERE



In reviewing the several scenarios I have for The Great War (from both Colorful Skies and Billy's Boys) and after having an excellent chat one evening with Mike at Table Top Flights, I have placed my first order for 1/200 scale planes that are printed with a 1/144 scale post in order to use with the Wings of Glory peg system. I also ordered several of Mike's clear propeller blades to use on these planes.

Nieuport 28

I have decided to go late war Western Front for now, with eleven Nieuport 28s, eight SPAD XIIIs, and eleven Fokker D.VIIs. This gives me the flexibility to create ten scenarios featuring Nieuports vs. Fokkers, and another sixteen featuring the SPAD XIII, again against those same Fokkers. I think this is plenty to work on at this time, although eventually I'd like to recreate some Belgian and Lafayette Escadrille actions.

SPAD XIII

The SPADs will be painted as the 103rd Aero, the Nieuports as the 27th Aero, and I might do a quasi-historical Bavarian scheme for the Fokkers as a bit of an homage to my Bavarian heritage, unless I can get some late Jasta 18 decals made, which I think Bernhard at Sieben Schwaben Spiele Decals will be getting around to creating due to recent conversations. These various squadrons are not specifically featured in all twenty-six scenarios I will be able to host, but the two American choices are some of my favorites from the war. 

Fokker D.VII

7.06.2025

Delving Into 1/200 - Bases and Gaming Surface

Now that the planes are fairly sorted, I can also plan a bit with the bases and gaming mat I will need for gaming Check Your 6! Great War. The bases are custom 3D prints designed and printed by my gaming buddy Bob. He has been tinkering around with getting a Check Your 6! style base configured to use with the Wings of Glory planes. To that end, he is using (I think) a 1.75" hex base with a 2" hex gaming mat. Works well with 1/144 I must say, but I like smaller scales, and while planes can be had in 1/285, sourcing those are more of a hassle, plus adding a post at the bottom of the plane that will synch with a Wings of Glory sized peg is not practical. 

The compromise is a 1.75" hex, Wings of Glory sized pegs, and having the planes printed in 1/200 scale with a post that will align with the pegs. The hex size works well  - it is in between the official Check Your 6! 1.5" hex, which yields a hex grid of 30 by 45 hexes, and the larger 2" hexes used by some of my gaming companions. Going to the 1.75" hex still gives enough space to adapt the Colorful Skies scenarios with less fudge factor than using a 2" hex. Now I just need to convince my friend to print a few dozen bases and a slew of clear and translucent blue pegs!

Example of a Deep Cut Studio custom mat using a 1.75" hex - red used for illustration purposes

Back to the gaming space - with a 1.75" hex grid, the six feet by four feet gaming mat still provides a playing surface of 31 by 40 hexes, meaning very little fudge has to be factored in when using various published scenarios. The size of the hexes also work well with the size of the 1/200 scale planes. If I went to a two inch hex size, the hex grid would be 27 by 36, which, at least on the long measurement, is a quite a large variance, and would increase the fudge factor proportionately. While it allows more room for planes when they are in adjacent hexes, using the pegs to represent varying TALs should mitigate most overlap that one might have with 1.75" hexes.

Off to place an order with Deep Cut Studio!

7.04.2025

Delving Into 1/200 - The Planes

1/200 Scale Table Top Flights Roland D.II
After much time spent trying to find basing solutions and deciding on a scale for the Check Your 6! Great War project, I am going to focus on 1/200 scale - I think. Many planes are available from Table Top Flights, and Mike can create a post on the bottom of the plane that will still function with the Wings of Glory 1/144 scale pegs, meaning that I can use the pegs to represent TALs. With my friend Bob able to print pegs in both clear and translucent blue and creating hex bases in different sizes, I think I am finally onto something. 

With 1/200 now in play, I contacted Sieben Schwaben Spiele Decals to see if they can reduce some of their 1/144 scale Great War decals to 1/200. Yes, they can! Bernhard at SSSD had that request knocked out in a couple of days, and as a result I have placed an order for markings for Jasta 21 (in Albatros D.IIIs) and the 5me Escadrille de Chasse (in Nieuport XXIIIs), along with a sheet of Belgian roundels (you can find these re-scaled decals HERE). This will allow me to do one of the scenarios from Colorful Skies 3...almost. Table Top does not currently offer Nieuport XXIIIs at this time, and while the scenario indicates Nieuport XVIIs, the Belgians actually used the XXIII model, having but a few XVIIs. A quick email to Mike at TTF and he is looking into adding the XXIII, along with some other aircraft not currently on his site.

I also plan to collect Italian and Austro-Hungarian planes for additional scenarios from Colorful Skies 3, but in the meantime there are some scenarios for late war Americans using Nieuport 28s and SPAD XIIIs I can work on as Mike has those planes available. I have sixty-scenarios that feature late war Americans, and while a few of them are huge, many are very manageable in scope, with my target of 4-6 players - more than that and it gets too crowded around the gaming table.

That means that the collection of 50+ planes I have in 1/144 will be thinned out as I move away from Wings of Glory and into Check Your 6! Great War. I will still keep some of my favorites, mostly the ones I have customized or painted from scratch, but the rest will need to be moved along - and selling those will help fund the 1/200 scale project.

6.21.2025

Colorful Skies

My Table Top Flights Bavarian blue Fokker Dr.I and the Ares Kempf


Recently I had the chance to play in a Colorful Skies game at the monthly Wright Flight session. Colorful Skies is a set of rules modifications for Check Your 6! for the Great War and are included in the similarly named series of scenario books, all available from I-94. While I will not give much of an after action report, I do want to mention some basing solutions created by a friend that easily allows the use of Ares Wings of Glory planes for the Check Your 6! setting.

The alternating colored pegs in place - here the Dr.Is are at TAL 6, speed 3

I had a pair of Fokker Dr.Is, fairly maneuverable in Colorful Skies but tempered with a low robustness. Across from me were a pair of Camels, similar in maneuverability, but more robust. There were also a pair of Snipes matched against two Fokker D.VIIs.

The Camels Are Coming - here they are at TAL 4, Speed 4

I was able to avoid being shot at as I closed on the Camels by climbing out of gunnery range, but then came in behind the Camels by executing a Split S. Alas, my to hit rolls were too low and the Camels escaped to engage the D.VIIs. I was able to close in, after a D.VII and a Snipe had been shot down, and the remaining D.VII had run out of ammo. I was able to close in on a Snipe for a kill while my other Dr.I, having received both an engine hit and a lucky hit that reduced its speed to 1, dove out of the fray. At that point we called the game.


Come back and fight!

The bases are 3D printed. In this case they are two inches across to adjust for the 1/144 scale planes. The first bottom TAL is represented by the post that is part of the base, then printed pegs, in alternating blue and white, denote the rest of the TALs. A dice is used to indicate both speed and CAB. The pegs worked well, fairly tight and printed to accept the post on the bottom of the Wings of Glory planes. The alternating peg colors were ideal for easy TAL identification. My friend has also made bases with slots to hold colored pieces to denote different aircraft, much like the Check Your 6! official bases use a red, blue, white, black, yellow, or green indicator.

Moving in for the kill, while the Camel missed my Fokker.

Truly the only issue I had is when I climbed to a higher CAB to TAL 1. Changing the red dice to a white one to represent the higher CAB, as I was at TAL 1 I only had one peg on my stand, and my miniature was actually much lower on the playing surface then the Camel that was in the lower CAB. Other than that minor quibble, the bases worked very well! 

I am working with Mike at Table Top Flights to order some 1/200 scale World War One aircraft that has a post that still fits the Wings of Glory pegs. He is hopeful this will work. If so, I look to start a 1/200 project, possibly using a 1.75" hex base and having a custom mat in the same hex size. That is a good compromise between the official Check Your 6! gaming surface and adjusting for the size of the planes.

4.06.2025

Wright Flight AAR

We had three tables a-rolling for the last Wright Flight gathering, with about four players per table. The other two featured balloon busting, while my table went for Albatros D.IIIs fighting Lafayette Escadrille N.17s during Bloody April. 

Both N.17s had A guns, and with their superior maneuverability I thought they would have a hand up over the Germans, but the two Frommherz D.IIIs did some incredible damage. I was able, early in the game, to make a head on with camelbeagle, which resulted in four points of damage on my end. But I was able get a good reversement onto the tail of camelbeagle's Nieuport, and lit him up a bit. Then I was able to turn into the other N.17 and hit him with a +1 shot, and he drew the boom card (we play the boom card as half damage rounded down, so seven points on the N.17). While both American pilots were able to get off the board without being shot down, they both suffered 10 points of damage each.

Alas, I only snapped a couple of pictures.

We played a second game, swapping out an N.17 for a French Sopwith 1 1/2 Strutter with a random recon mission and random board edge exit point. After successfully taking photos, camelbeagle was heading for home. I lined him up nicely, did some damage, but in return took a pilot wound, which kept me from following up on the Strutter. Dan was able to get off the board while I had taken enough damage to exit as well. The other two players danced around a bit, but results were fairly inconclusive.

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4.03.2025

Adding More Nieuports

Shapeways on left, Table Top on right. Posts and props as well.

For some months I have had a couple of 1/144 Nieuport N.17s awaiting prep, paint, and decals. One model is a Shapeways with the improved print material, and the other is a Table Top Flights offering. With my recent efforts in adding life to three Ares miniatures, I thought it might be nice to add to my Lafayette Escadrille's stable of available Nieuports.

Preparation
Neither plane came with posts, so luckily I did order posts from Shapeways before they declared bankruptcy. A couple of cuts with the X-ACTO knife to remove the pegs from the sprue, some filing to the edge that gets glued to the plane, and then a little superglue, and the pegs are securely in place.

Comparing the two materials - Table Top is smoother and more detailed

Posts added, time for priming

After drying the next step was a coat of primer. Normally I use some AK Interactive gray that I brush on, but last time I used it it had become quite separated, and rigorous shaking yielded undesirable results. Fortunately I had a can of Testers Panzer Gray, which I have used as primer in the past, and I really love the smooth coverage Testors provides.

After priming it was on to painting.

Painting
I already have the "T" and three red bar Nieuports, plus a white band one that I converted from another three bar Ares. Another historical scheme was simply the Seminole Indian head with the national insignia. Okay, that is easy enough. But what about the second one?

My friend Dan (camelbeagle on the Wings of Glory Aerodrome) had a Soubiran version already, using decals from the Valom kit (although I am not certain if the decal's fuselage band color is correct - the decal is black, but the band might actually be red). I also know I cannot pull off letters like "ECP" as that becomes too fiddly and I do not have the ability to print my own decals. One also needs to keep in mind that many of the schemes found searching the world wide web are simply wrong. And the two books I have that include color plates cover the same aircraft I already have or cannot pull off.

And then I remembered - I had bought one of the Nieuports to do a Russian version! And I already have the Russian decals for the scheme I wanted to tackle, and it, too, is a silver doped plane. Sooo, the rest of this post will focus on the Lafayette version, which will simply be a plain plane, with national insignia and Seminole heads!

A close approximation for the silver-doped Ares Nieuport 17 is a mix suggested by Dom from Dom's Decals. Take six parts of Vallejo silver and blend with five parts Vallejo natural steel. I also thin this mix with a little water - metallic paints can be think and I would rather put on a couple of coats of thin paint than a thick one susceptible to clumping. Or, let's make it even simpler - just use Vallejo aluminium (yes, the British spelling). The Model Air range of Vallejo paints are a bit thinner in viscosity, and one does not have to mix paints, and the color is very close to the Ares Nieuports. Plus, we all know that paint widely varied during the war due to weather conditions, and different factories doped fabric differently.


One coat coverage -  the Shapeways version is so shite I am not going to even bother

After the primary color had been applied (and I only needed one coat with a few touchups after), I moved onto the rudder. I used Vallejo white and carmine red, along with Foundry Bavarian cornflower blue (shade 73A).  I was able to use masking tape for the red segment, and I tried lining up a business card to help keep the rest of the lines straight (an idea shared by CrashCraig), but it is still a bit sloppy. And it was the old "Let me fix the white. Damn, went over on the blue too much. Okay, fixed the blue, but got it in the white. Okay, fixed the white, but now I have to correct the red" sort of thing). After doing this several times, I said "feck it" and now it is what it is. From three feet away it looks decent.

While waiting on rudder colors to dry, I added Vallejo flat brown to the outer struts, propeller, pilot, and tail skid. I also painted the machinegun, motor cylinders, and propeller hub Vallejo natural steel. A touch of Vallejo medium sea gray was applied to the tires.



Decals
Now the fun part - the finishing touches that add color to the Lafayette Escadrille Nieuport 17. I used Beacon Publications decals (available from I-94 Enterprises) for the French roundels. Alas, the sizes available do not perfectly align with the Ares planes - for example the top wing roundel on the Ares plane is 7mm, while the closest size Beacon decals are either 8mm or 6mm. I went with the smaller of the two as I did not want the roundel to come across as cartoonish by being too large. Then I applied the Miscellaneous Miniatures Sioux heads to each side of the plane. In both cases I put a spot of Vallejo decal fix on the plane, and after some drying coated the decal with Vallejo decal softener, which allows the decal to conform to the miniature. After drying I then coated the plane with Vallejo gloss varnish to match the other Lafayette Nieuports.





Conclusion
This is the not first Table Top Flight plane I have painted for Wings of Glory (see HERE), and I will say that in every case the material used by Mike at Table Top really does take paint very well, unlike the Shapeways model with it obvious grainy texture. This particular Lafayette Escadrille Nieuport was a rather simple project to take on, and I completed it over the course of three days. The color is a tad off, and perhaps using the mix suggested by Dom might have resulted in a matched aircraft, but overall it works.

Mat - Deep Cut Studio

3.29.2025

Part II - Bringing The Lafayette Escadrille to Life

As mentioned in the previous post, I am working on an easy project on a few Wings of Glory/War Lafayette Escadrille planes to bring them to a bit nicer look.

The first step to modify what will become the Haviland N.17 was to mix paints to match the Wings of War silver-doped color. Using six parts of Vallejo silver and five parts Vallejo natural steel, one can obtain a pretty close approximation. The painted over portion is a bit shinier than the rest of the plane, but this should not be an issue once I give the plane a coat of varnish.

Painted over the three red stripes on the rear fuselage, and have applied a white band

The second step was to use masking tape to paint a white fuselage band around the Nieuport. This was trickier than expected, simply because it was a challenge to hold the plane while trying to line up the tape. But, once I was able to get the two pieces in place, then I applied a coat of Vallejo white. A second coat was added, yielding this okay, but not great result. Good enough for the tabletop, but not for my OCD.

Band in place, three bars painted over

Then it was time to add the Sioux head decals to all the Nieuports. Using a little Vallejo decal fix, and soaking the Miscellaneous Miniatures decals in warm water, I was able to place the decals over the existing dull looking Seminole heads. This addition really brought some life to the Lafayette planes!

Touched up the rudder flashes a bit. Not perfect, but much better than they were initially. I then added coat of gloss varnish which was going to be followed by a coat of matte, but I like the look of the gloss enough to leave it as is. 

Complete!

The new decals are adding a splash of color

Not completely satisfied with the white fuselage band, but from three feet is works

And a video summarizing the project:


Mat - GripMats

3.28.2025

Part I - Bringing The Lafayette Escadrille to Life


N.1844 with some bad decal placement. This will be the miniature used for a repaint.

I own three of the Wings of War Lafayette Escadrille Nieuport 17s - two marked with three red stripes on the fuselage side, and one with a "T" on the fuselage. According to Jon Guttman's SPA124 Lafayette Escadrille - American Volunteer Airmen in World War 1 (Osprey, 2004), the three red stripes on the first mentioned Nieuport are "coup marks," but in his Nieuport Flyers of the Lafayette (Albatros, 2006), the three stripes represent Captaine George Thenault's rank. Four different pilots flew N.1844 - Thenault, Lufbery, Hoskier, and Willis, so whether the personal markings represent coup marks of the Native American Indians or the captain's rank, one plane needs to be converted into a different N.17. As one of the models has the three stripes in an awkward position I will use that model for the "repaint."

Colors to be mixed for the repaint

I will be using Dom's Decals suggested mix of six parts Vallejo silver and five parts Vallejo natural steel to paint over the three stripes. Then I will add masking tape to paint a vertical white band around the fuselage to represent Willis Haviland's N.1887, which later became George Hinkle's plane with the addition of an "H" on the fuselage and red trim on the white band.

The rather dark and dull looking Seminole head will be replaced

On all three N.17s the Seminole head looks rather dull, the colors looking rather muted, almost black and white. I will be using decals from Miscellaneous Miniatures to add some color to the planes. While the decals represent the later Sioux motif, I think they will work nicely as Seminole heads and will enhance the plane's colors rather well.

The decals to be used. I have used some on Reduced Aircraft Factory color 103rd Aero SPAD S.VIIs to great effect. See THIS POST

I also need to fixe the rudder flashes on two of the N.17s as the red portion has a bit of decal missing. 

This is a rather easy project, or should be, with really only the masking and painting of the white fuselage band presenting the hardest aspect. I should be able to knock these out over the next couple of days, in time for some Bloody April fighting at the monthly Wright Flight gathering.

Mat - GripMats

3.07.2025

Possible Basing Solution - World War One

I am still in the decision making phase - do I keep the numerous 1/144 scale planes I have for Wings of Glory and find a different basing solution to use with what I call Check Your 6! Great War, or do I go to a smaller scale and use the numerous bases I already have? What I do not like about the Check Your 6! bases is the the lack of the visual - no matter what TAL a plane might be, on the tabletop it is the same height. What I like about the Wings basing system is the pegs used to denote different altitudes. Is there a way to combine these two aspects without having to do the antenna route? There just might be.

Litko sells flight stand peg toppers. These small rectangle-shaped pieces have two holes - one that fits the standard 3mm flight peg found on the Check Your 6! and Litko bases, and a smaller hole that fits a Wings of Glory peg. Using a standard Litko 1.375 inch base (the same size as the official Check You 6! bases), the question becomes how does one denote speed while also finding a way to use the peg topper, all on one base? Litko sells a flight stand dice tray that holds a 12mm six sided die which solves the issue of how to indicate speed.

Now I need a solution to tie all three pieces together. I could order flight pegs and then try to cut them, an exercise that sounds both time consuming and frustrating, or I could try to find a peg or cylinder that would be of the correct diameter (3mm) and length. The length would need to be 9mm as each part I need to connect (base, fight stand dice tray, and flight stand peg topper) is 3mm. Interweb searching was not getting me to a simple solution, so I tried looking at magnet suppliers as many have cylinder shaped magnets. Total Element makes a 3mm by 9mm cylinder, so I ordered 100 for not a lot of money. The good news is that they fit perfectly, aligning all three parts together. A spot of acrylic glue on the dice tray and another on the peg topper secures these pieces in place on the base.

Here is a video that should clarify how these stands would go together.




One can now use the Wings of Glory pegs along with a Check Your 6! basing style for Check Your 6! Great War. There are a few other considerations to ponder, but at least a basing solution, no matter what scale I choose, has been potentially sorted (if I go with a smaller scale, Table Top Flights can print airplanes with a peg already in place, or I can attach a steel disc to the top of a few pegs, and add a magnet to the bottom of a plane).

1.18.2025

Check Your 6! for the Great War

Like many older gamers, years ago I used to play the Blue Max board game (the GDW version), but using CinC 1/285 scale miniatures on a hex mat instead of counters. From what I can gather from my feeble memory, I enjoyed the system for the most part, but seemingly there was a part of the rules that seemed "off" - that might have been the ease in which certain parts of the plane became damaged, or was it a random chit pull and I seemed to draw the worst results more frequently than I cared for? Regardless of my own hangups, the group seemed to move away from Blue Max for whatever reason.

For the last few years I have used Wings of Glory for my Great War gaming fix. However, while there are elements I enjoy, there are several gaps in the rules, and trying to get the local group to adopt house rule changes has been tough. Also, the haughtiness of a reply I received to a post on the Wings of Glory Aerodrome has turned me off a bit.

Check Your 6! has its roots in Blue Max, at least from a turn and maneuver perspective. And the concepts of Blue Max have been expanded into Canvas Eagles, still available as a free download. Add to that the Check Your 6! modifications from Brian DeWitt and his series of three Colorful Skies scenario books, and one has a couple of Check Your 6! style options for gaming the fight in the skies during the Great War.

One concept I have is to take the maneuver charts of Canvas Eagles and use them in place of the standard maneuver charts offered in Check Your 6! that Colorful Skies utilizes. Seemingly the Canvas Eagles maneuver charts reflect the historical performance of the widely varying aircraft of the Great War more accurately than the standard charts, but also add a great deal of depth when it comes to climbing and diving. For example, we have the chart for the ubiquitous Fokker Dr.I:



The speed bands are there, and taking, say maneuver 4S3 (in Speed Band 3), one can stay at level, can dive, or can setup into a restricted maneuver the following turn. That equates fairly well with Check Your 6! in which one, using a forward maneuver, can stay level or dive at varying changes in altitude, but can also climb with a possible detriment to speed the following turn. Simple enough, but what about a maneuver like 9R2? A fierce right turn, but one that allows a dive in the current turn, or a required dive in the following turn. The E Chart in Colorful Skies does have a similar maneuver, R14, which is an extreme turn. It does not require a dive, but can allow a climb, level flight, or a dive, depending on current speed. There are some maneuvers available on the chart above that do not exist on Chart E, such as 11R2 or 11L2, so there are some differences between the charts, and these differences add a different element to aircraft performance.

There is also a question of what miniatures to use - I have a slew of the Wings of Glory and Reduced Aircraft Factory color printed aircraft, in 1/144 scale. Within my collection I also have a few planes I have painted from Shapeways and Table Top Flights. However, the standard Check Your 6! playing surface is 1.5" hexes on a six by four feet mat, and I already have three gaming mats with these parameters. The stands for the Wings of Glory planes are a little over 2.5". This leaves a bit of a conundrum. Do I use the 1/144 planes on a mat with 2.5" hexes with a larger mat? If so, to use the scenarios in Colorful Skies, the mat would have to be ten by seven feet! That is going to be problematic - Deep Cut Studio, where I go for custom mats, doesn't make a mat of that size (and if they did, it would be cost prohibitive). Second, finding tables at the local game stores for that size is most likely not happening. 

Of course, I could start collecting aircraft in a smaller scale which solves the mat issue. Table Top Flights make both 1/200 and 1/285 scale aircraft for the Great War, however, in speaking with Mike at Table Top Flights, the smaller scale leads to some quality concerns - the frailty of some of the struts at that scale causes breakage. Mike is going to run some test prints for me on certain aircraft to see how they turn out. 

Going to 1/200 would be a possible option as most WWI planes are smaller than their WWII counterparts. I could still use the mats and the flight stands I currently use for the other Check Your 6! eras I game. Here are a couple of shots of a 1/200 scale Roland D.II (I buggered up the nose a bit when I removed the propeller blades).



The quality is quite good, regardless of how a digital camera captures the tiniest of details.

Decals can be an issue in 1/200 - there are some available, but mostly as part of 1/285 or 1/144 sheets, and very little squadron or personal markings in that scale. In 1/285 there are much better options, using 1/300 as well. And of course, if I do go to a different scale, then I am going to have a lot of painting in my future! World War One aircraft can be very colorful, an I cannot imagine trying to paint German lozenge on such tiny planes. I have some decisions to make....

12.15.2024

A Little Wings of Glory Recap

Yesterday was the monthly gaming session of the Wright Flight, and while I was planning on doing Polish-Soviet action using a slew of house rules, the lack of players meant we went with just one table, eventually getting up to eight attendees. 

We did two games of early war action (then why was there an Aviatik D.I on board?), seeing a mix of German aircraft against various early model Nieuports. I pulled out my Escadrille Americaine Lawrence Rumsey repaint for the first game, and in the second game I jumped over to the German side and used my Shapeways Siemens-Schuckert D.I, a copy of the Nieuport 17 but one that performs like the Nieuport 11. In both early war games I took a few hits, gave out a few hits, and jumped off the board before dying in either game.

A cluster of Nieuports, with a new player turning right towards my Rumsey!

Second game's plane of choice!

Nothing to see here (and I survived this passing attack)

Bill, that Halberstadt does make a nice photo.

Matt's nicely painted Shapeways British N.11

Passing planes over the Channel


We played another game with six participants, a later war affair. This time I had a chance to use my little Pfalz Dr.I, and the little beauty performed well. The O Deck is a dream, and I shredded a SE.5a that flew right into my arc. The Allies took a bit of beating...they did shoot down the Baron (well, somebody had to do it) and put some damage on the Fokker D.VII, but with the SE.5a unable to put out its fire and the Camels having taken a crap ton of damage, it would be considered a German victory. We also used my new range sticks from Pro Painted Studios, and they, along with my modified firing ranges, seemed to work well. Next time I'll add in deflection!

The Germans gather

Say hello to my little friend - the SE.5a takes a fire result. I would apologize for my actions, but I wouldn't mean it, and why waste a good apology?

Soon the end of the Baron...no one likes that Prussian anyway


We had a couple of new players, who had a tendency to ignore spatial awareness, or even friendly planes, and plotted turns that caused collisions. Luckily in the late war game my C Damage card was a goose egg for the goose-stepping Pfalz pilot, but Lord, gotta watch those new players!

11.27.2024

Custom Range Sticks and Deflection

The beauty of the Wings of Glory rules is the ability to add on house rules, in most cases with relative ease. However, the range of the machine guns, when compared to the size of the plane model, is very off. But one also has to consider the amount of playing space. I have a custom three feet by five feet mat which really well on the tables at the local hobby shop - room to maneuver a bit, with room for the miscellaneous gaming paraphernalia that goes along with miniatures gaming. Also, in reading the many house rules on the Wings of Glory Aerodrome, one thought was to measure peg to peg. My solution was to have custom rulers made, with a nine inch range, and changing the ranges to short (two damage cards), medium (one damage card at a +1), and long (one damage card), and measure peg to peg. I've not tried this on the table yet, but am eager to give this a shot. As for altitude, only the short range band is used, and treated as a long range shot.

The custom range sticks you see in the pictures were made by Pro Painted Studios out of Dorset in the United Kingdom. I sent them a rough sketch of what I was looking for, and they produced a wonderful looking range stick. 

Deflection – Measure from the peg of the firing plane to the peg of the target plane. If the line does not both stay within the firing arc and cross the rear edge of the targeted plane, then the shot is a deflection shot. In this case the defender draws two damage cards and decides on which card to keep. If this is a short-range shot, then another card is also given as damage. Example: A Fokker D.VII is firing at a SPAD XIII at short range. The line from peg to peg does not cross the rear of the target plane but is within the firing arc of the Fokker. The defender will draw two cards, keeping the card of his choice and reshuffling the other back into the deck. As this is a short-range shot, a second damage card is also given.

Some pictures showing the sticks and examples of range and deflection.



If playing peg to peg, this shot would be out of arc as the peg of the target plane is out of the firing plane's arc. If playing standard, this would be a medium range deflection shot as the arc of the firing plane does not cross the rear of the target plane's base.

A medium range shot (one card at +1)

A long range shot (one damage card)

A long range deflection shot. Draw two cards and the target player chooses which one to keep, and discards the other.

Looks MUCH better in person

Mat - GripMats