Showing posts with label Boeing Model 281. Show all posts
Showing posts with label Boeing Model 281. Show all posts

11.19.2025

Using AI for Scenario Creation


I have been playing around a lot lately with ChatGPT, focusing on taking primary Civil War sources and creating things like timelines and micro histories. Today I took a chance to see if AI would create scenarios for Check Your 6! Son of a b...., it does!

Of course like most anything good data in means good data out. I uploaded a pair of Sino-Japanese War scenarios I had created, along with aircraft data for some of the early planes used during the conflict, and asked for the app to create additional scenarios for that war.  ChatGPT will then spit out all sorts of things, and then make suggestions. One can go high level with a faster response time, deeper thinking which will provide more accurate details, or a deeply researched dive. One can tell ChatGPT to use online resources as well. Here is an example of a scenario that AI created:


Scenario 1 – Peashooters Over Nanking

SETTING

Date: 15 August 1937, 1330 hours
Location: Approaches to Nanking, China

History:
With the ground war surging toward the Chinese capital, the Imperial Japanese Navy’s Kisarazu Air Group sent twenty Mitsubishi G3M “Nell” bombers to strike Nanking. Eight Boeing Model 281 “Peashooter” fighters of the 3rd Pursuit Group’s 17th Squadron scrambled from Chuyung airfield and intercepted a portion of the bomber stream. In the running fight that followed, the Boeings helped destroy several G3Ms without loss, marking one of the earliest successful monoplane-vs-monoplane interceptions of the war. 

Conditions:

  • Max/Auto Visibility: 20/10

  • Sun: None

  • CAB: MEDIUM and MEDIUM BOTTOM

  • Clouds: Table Clouds: none; Cloud Border: none

Chinese Orders:
Achieve more victory points than the opponent.

Japanese Orders:
Achieve more victory points than the opponent. National Move Order advantage.

Game Length:
No limit (game ends once all Japanese bombers have exited or been destroyed).


SCENARIO SET-UP

Map: Standard 45 × 30 hex map (Areas A–F, Edges 1–6 as in your existing scenarios).

814 Day

  • Japanese bomber axis: Bombers enter from Board Edge 2 and must exit off Board Edge 5.

  • Chinese fighter axis: Chinese fighters may enter from Board Edge 4 or Board Edge 6.

Place a city target (Nanking) as a 6-hex built-up area straddling the border between Areas C and D, at least 8 hexes from Board Edge 2.


REPUBLIC OF CHINA AIR FORCE

Elements of the 3rd Pursuit Group, 17th Pursuit Squadron (Chuyung)
All aircraft are Boeing Model 281 (use your CY6 stats from the sheet/rules).

  • 1 × Boeing Model 281 w/ veteran (+2) aircrew (flight leader; you can use John “Buffalo” Huang or another historical pilot if you like). 

  • 3 × Boeing Model 281 w/ skilled (+1) aircrew

  • 2 × Boeing Model 281 w/ green (+0) aircrew

Set-up:

  • Chinese set up second.

  • Start in three sections of two aircraft each in Area E, at least 6 hexes from the city, heading north-east at Speed 3, MEDIUM CAB, TAL 5.


IMPERIAL JAPANESE NAVY

Elements of Kisarazu Kōkūtai

Initial Wave:

  • 1 × Mitsubishi G3M w/ veteran (+2) aircrew (chūtai leader)

  • 2 × Mitsubishi G3M w/ skilled (+1) aircrew

Set-up:

  • Set up first in shotai formation in Area B, within 5 hexes of the Edge 2/3 corner, heading south-west toward Nanking at Speed 2, MEDIUM BOTTOM CAB, TAL 4.

Reinforcements:

  1. Second Shotai

    • 3 × Mitsubishi G3M w/ skilled (+1) aircrew

    Enter on Turn 1d4 along Board Edge 2, in shotai formation, heading south-west at Speed 2, MEDIUM BOTTOM CAB, TAL 4.

  2. Straggler

    • 1 × Mitsubishi G3M w/ green (+0) aircrew

    Enter on Turn 1d4+2 along Board Edge 3, heading south-west at Speed 2, MEDIUM BOTTOM CAB, TAL 3.


VARIABLE RULES

1–3 Early Warning:
Chinese fighters may start at Speed 4 instead of 3, and one green (+0) aircrew is upgraded to skilled (+1).

4–10 None


SCENARIO RULES

  1. City Target:

    • Each G3M must plot a straight-line bombing run so that it passes over at least one hex of the Nanking city area before exiting.

    • A G3M that successfully attacks any city hex (per CY6 bombing rules) earns the Japanese player 4 Victory Points.

  2. Formations:

    • All G3M shotai must fly level and remain in formation until:

      • any bomber in that shotai is fired upon, or

      • the shotai passes completely over the city target.

    • Once broken, bombers may maneuver freely.

  3. Chinese Interception:

    • Chinese sections deploy already climbed to altitude, but must plot forward turn codes and fly level on their first turn (they are diving to intercept and just sight the bombers as the scenario begins).

    • After the first turn, fighters maneuver normally.

  4. Bomb Jettison:

    • Any G3M that takes its first Damaged result must pass a crew check or jettison its bombload, losing the ability to score bombing VPs but regaining full maneuver freedom.

  5. Friendly Airspace:

    • All board areas are friendly to the Chinese player.


AFTERMATH

Historically, the Boeing 281s of the 17th Squadron helped shoot down several of the G3M bombers without loss, a rare clean victory for China’s small monoplane force. The success was short-lived—Japan’s air arms would soon grind down the Nationalist fighter groups—but on this August afternoon over Nanking, the “Peashooters” showed that even obsolete fighters could bite.

10.24.2025

China - Progress

A short post today showing off some of the progress I have made on my Sino-Japanese War aircraft. 


For the Curtiss Hawk IIIs, they are mostly painted and some now have decals applied (using Sieben Schwaben Spiele Decals and Flight Deck Decals). I love the Chinese Nationalist roundel and plane number over the dark green. I will admit, I did cheat on the tail colors as I could not see trying to include thirteen alternating white and blue stripes at 1/285 scale. I think I still captured the feel by only using seven stripes. 


The pair of Model 281 Boeings are also mostly painted, but then somehow I snapped a landing gear from one, which really is not making me happy. So I need to order a replacement and start fresh. Arrrgh. 


For the Japanese the A5Ms have a coat of aluminium. I could not decide on what the base color should be, seeing so many variations on the A5M, from a golden hue to light gray (which I think really should be metal) dark green. However, seemingly the A5M came from the factory in 1937-38 in a natural metal finish, so there we have it. I still have details to add but did add natural steel to the ailerons and engine.


The schemes for the D1A also varied somewhat, ranging the natural metal to light gray to dark green. I decided to take the easy way out to have the D1As match their A5M escorts. This means the Japanese are in natural metal while the Chinese are all sporting dark green. Two very distinctive and different schemes to grace the tabletop. I still have details to paint on the D1As.

These planes will be used for the Melee Over the Mausoleum scenario that one can found on the Downloads page.

9.19.2025

Melee Over the Mausoleum


I have added another scenario to the Downloads page, this one dealing with an event that took place on this date, eighty-eight years ago, during the Sino-Japanese War. The scenario (entitled Melee Over the Mausoleum) is a scaled down version of the historical event, and features such interesting Japanese aircraft as the A5M fighter (later known to the Allies as Claude) and D1A dive bomber (Susie), facing off against Chinese piloted and U. S. supplied Model 68 Hawk IIIs and Boeing Model 281s (the export version of the P-26 Peashooter). The historical event also had several E8N floatplanes (Dave) and a pair of CR.32s, but as I cannot source the floatplanes from my favorite retailers (Flight Deck Decals or Table Top Flights) I have not included them in the scenario. I may, in the future, utilize some proxy floatplanes, like Petes, that will perform double duty.

Because of the slowness of the pre-World War II aircraft, I have changed the speed bands to make a more playable scenario. To that end, here are the ratings:




5.07.2025

Works in Progress

As I become older I find that painting is actually becoming a bit of a calming release for me. Oh sure, my wife will tell you that on occasion she hears me spout out an expletive from the den as I fiddle with getting a decal in place or paint canopy frames, but overall I am starting to enjoy painting my own planes. Now, that being said, I am only working on simple schemes - more complex brushwork will still be sent off to Miscellaneous Miniatures or I-94, but of late, after having some success with 1/144 Great War planes last year, I have been working on a few 1/285 scale aircraft with some success and not a lot of swearing.

Before I forget, I do have an update from Kevin at MiscMinis on some commissioned work he is doing for me - here are the nearly finished Americans for an Aleutians scenario. 


Okay, now here are a few I have been working on.



The above are all Flight Deck prints. At the bottom are a Curtiss Hawk III and a P-26 (known as the Model 281 in Chinese service), painted in the base color for China in 1937. They need another coat of green, and I will need to add details such as tires, engine, and the tail stripes (the white is in place but needs another coat before adding the blue), and then Chinese roundels.

In the middle are the beginnings of my Wake Atoll collection. I decided that 1/600 is just too fiddly for my fingers to handle, so have transitioned into 1/285. The Wildcats and Buffaloes are complete, other than decals. Then I will need to start collecting a variety of Japanese aircraft. 

The top row are gap fillers. While I have a decent Korean War collection and can host numerous scenarios, I needed to buy more planes to run games involving the Yak-9P and the Shooting Star. The blue on the Yak is probably a hair too dark, but I like how it will stand out on the tabletop. The F-80, after priming, has a base coat of Vallejo aluminium which really looks great. Both of these types need details painted in, and then decals.