Showing posts with label Lavochkin La-11. Show all posts
Showing posts with label Lavochkin La-11. Show all posts

3.18.2026

P-47N Scenarios

The first MiG-15 kill

I detailed the P-47N in Taiwanese service in a previous post, and now have been working on scenario creation. The encounters over the Taiwan Straits during the 1950s saw a variety of aircraft and mission types, but the following all feature the final version of the Thunderbolt. None of the scenarios are large, ranging from two to six players, and only twenty-seven miniatures are needed (if one doubles up the MiG-15 and MiG-15bis). I've not been able to locate La-11s or Curtiss Commandos in 1/285 or 1/300 scale so if you know of a source for either please comment below!

12.18.2025

The P-47N - Over the Straits of Taiwan

I am guessing the blue used on the top of the fuselage to reduce glare really should be flat black as I have never seen blue used for that purpose.

I have been working on a series of scenarios for the Second Taiwan Strait Crisis, which featured the first combat use of the AIM-9 Sidewinder, fired by an F-86F Sabre and shooting down either a MiG-15bis or a MiG-17. Details are a bit confused as I have come across a couple of encounters that took place on September 24, 1958 that were part of a large Republic of China fighter sweep which was providing cover for recon missions. Seemingly the first encounter involved MiG-15s, and then shortly thereafter a group of MiG-17s appeared and more Sidewinder, as well as gun kills, occurred. But more on the 1958 crisis in future posts.

What I also found interesting was the mention of P-47Ns being engaged against Communist Chinese MiG-15s just a few years before.  I like the P-47N, the enlarged yet clipped wings gives it a bit of a different feel. Also, it is the plane the 332nd Fighter Group used after World War II to win a gunnery competition. But I digress.

While most of the Republic of China P-47 encounters (and hence losses) occurred against Communist anti-aircraft fire, there are a few air to air combat events. Here is a list of those encounters that resulted in a shoot down (taken from the "trusty" source WikiPedia, but in turn sourced from the Prop Wash Gang website so hopefully accurate):

  • 29 July 1950 – A RoCAF P-47N Thunderbolt was shot down by anti-air fire from Xiamen, killing its pilot.
  • 16 June 1953 – A RoCAF P-47N Thunderbolt was shot down by anti-aircraft fire from Dongshan Island, killing its pilot.
  • 17 December 1953 – A RoCAF P-47N Thunderbolt was shot down by anti-aircraft fire from Jejiang, killing its pilot.
  • 22 May 1954 – In an engagement involving six PLAAF MiG-15, RoCAF pilots Chien and Yen shoot down one of the MiGs with machine gun fire from their P-47N Thunderbolts.
  • 3 June 1954 – A RoCAF P-47N Thunderbolt was shot down by a La-11 of the PLAAF, killing its pilot.
  • 6 July 1954 – A RoCAF P-47N Thunderbolt was shot down by cannon fire from a MiG-15 of the PLAAF, killing its pilot.
  • 21 January 1955 –A RoCAF P-47N Thunderbolt was shot down by anti-air fire over the PRC, killing its pilot.
  • 1 July 1957 – A RoCAF P-47N Thunderbolt is shot down by anti-aircraft fire over the PRC, killing its pilot.
Admittedly unless one really wants to game anti-aircraft actions, there are only three that might be turned into Check Your 6! Jet Age scenarios. However, through the use of AI, I believe I have come up with enough details to add a few more historical scenarios into the mix - and yes, more on this in future posts.

Rating the P-47N for Check Your 6! and Check Your 6! Jet Age is as follows.


Obviously the P-47 will have its challenges against MiGs, but if a hit can be made, the eight .50 caliber machineguns should wreak havoc. The agility difference will also help with obtaining a hit. In defense, the agility again gives the Thunderbolt an assist, as does the robustness rating. While I followed the conversion process found on Page 39 of the Jet Age rules, I might add the Hx back in for low to medium altitudes. I understand that the D rating for World War Two means the Hx is lost when converting, but this is pretty much the penultimate version of the P-47, and those clipped wings and improved engine should translate better.

Artificial Intelligence, which sourced numerous documents and articles, also generated the following analysis, which I find interesting (my comments in italics):

5. Tactical Analysis and Doctrine
5.1 The ROCAF "Turtle" Tactic
ROCAF pilots, aware of their aircraft's limitations, often flew in a defensive "weaving" formation. When attacked by jets, they would turn into the attack, forcing the faster MiGs to steepen their dive or overshoot. The P-47's ruggedness allowed pilots to risk head-on passes, knowing their radial engine offered substantial armor protection compared to the MiG's delicate nose intake. Does this mean that the MiG-15 should have a robustness of 1 when attacked head-on, or for that matter any jet with a large intake?

5.2 PLAAF "Boom and Zoom"
Soviet advisors drilled the PLAAF to avoid turning fights. The standard doctrine was to dive from altitude (High/Very High CAB), fire a burst from the heavy 37mm cannon, and use the zoom climb to reset. In Check Your 6! this is represented by maintaining high energy states. After a recent game the group talked about this very thing, that boom and zoom, and in general aircraft that have a superior dive or climb rate, really does not have a good representation in Check Your 6! The climb and dive rates are lost within the maneuver charts, so any plane with B maneuver chart has the same climb and dive capabilities against any other plane rated as a B, no matter if the first plane had a superior climb and/or dive rating. 

5.3 Gunnery Considerations
The P-47N's eight .50 caliber machineguns (3400 rounds total) allowed for long bursts and "spray" tactics, increasing hit probability against small, fast jets. The MiG-15's heavy cannons (two 23mm and one 37mm) had low muzzle velocity and different ballistic arcs, making deflection shooting difficult for inexperienced pilots. In game terms, the P-47 should have a higher "To Hit" chance but lower damage per hit, while the MiG has low hit probability but catastrophic damage potential. The damage is taken care of by the dice type used for the various weapons, but one might consider giving a green MiG aircrew an additional -1 to hit when firing a deflection shot, while adding a +1 for all P-47 attacks due to the amount of lead being discharged.

Final Thoughts
Flight Deck Decals happen to offer the P-47N so sourcing the miniature is not a concern. I will be creating a few scenarios as well - they are all rather small (the largest is about a dozen aircraft), but include MiG-15s, Yak-9s, and La-11s, along with a variety of American aircraft. 

4.20.2014

Air War Korea - Part I

I am now the proud owner of three 1/285th scale F-86 Sabres and three MiG-15s (all Raiden Miniatures), courtesy of Zippy from The Miniatures Page. He had a pretty darn good deal on Bartertown that I stumbled across (not having been on that site for months I would say that finding his listing to be borderline karma). The deal also included two sheets of Dom's Decals, and four books (three dealing with the Sabre and one with the MiG-15). I was also able to grab a copy of Clash of Sabres from him as part of the deal. I had a copy of Clash of Sabres in a previous life, but a recent search in my boxes of gaming rules proved to be futile.

After picking up these new gems from Zippy, I hustled to Dayton to join in a Check Your 6! game at The Hobby Shop. I had reservations about playing CY6 as the first and only time I had tried CY6 I had some real issues with how the rules worked, but that was because I had a green pilot in a fighter being outfought by an ace in a dive bomber, which didn't make a lot of sense to me at the time. Therefore I had some trepidation about using those rules again. However, after a few turns running a flight of F-84s, launching some successful rocket attacks against a North Korean airfield, being blasted by anti-aircraft guns, and seeing how the MiG-15s seem to rule the skies from a firepower perspective, I did find myself enjoying the rules much more than my first experience. I still have a lot to turn about planning my moves, especially when it comes to climbing and diving, but it was a good second exposure to CY6 and I do look forward to participating in more CY6 games.

That said, I am also going to give a thorough look at Clash of Sabres. Movement is simpler as CoS uses turn gauges, the current speed of the aircraft determining the gauge to be used (slower speeds use a tighter turning gauge). I'll have to see have altitude and combat resolution works, but wouldn't mind getting the CY6 gang together to see what they think about Clash of Sabres.

I have placed an order with I-94 Enterprises for the Check Your Six! Korean War supplement along with one each of the Raiden F-86, MiG-15, and F-84. I plan on grabbing a few other planes from the war, most likely the F-80 Shooting Star and perhaps a few U.S. Navy planes as well (the Grumman F9F Panther is one sweet looking bird). Of course there are the prop planes, holdovers from World War Two, but they were mostly used in the ground attack role, and my initial plan is to start with air-to-air combat. Looks like I will need a few Soviet-made prop planes for the early portion of the war (La-9s and -11s, and Yak-9s). MSD Games make the La-9 (as does Scotia Collectair), GHQ makes the Yak-9 but finding the La-11 seems to be more of an exercise in futility. However, having the La-9 and Yak-9 should be a decent start for the early war period.

I've also ordered some GHQ and MSD MiG-15s and GHQ F-86s to see how they compare to the Raiden ones I have. Comparison pictures will be part of an upcoming blog post!