
For those who know me personally or follow this blog, you may have deduced that I like the off the beaten path topics, whether it is small battles from the American Civil War, or to some of the Check Your 6! projects I have taken on (100 Hours War, 1948 Arab-Israeli, 1950s Jet Age, etc., etc.). As I move slowly into more jet age projects, trying to understand how to use missiles, radar, and what not more effectively, I came across a conflict that saw plenty of air combat in a short period of time, including the first shoot down of an aircraft by a Sidewinder air-to-air missile. The Second Taiwan Crisis is like the Korean War, but with a couple of twists (let's call it the Korean War 2.0). One is the aforementioned use of missiles (although most kills were still through machineguns and cannon), and the other is the use of afterburner. Therefore this period allows the World War II or Korean War Check Your 6! gamer an easier transition into using additional rules as opposed to jumping into Vietnam or later conflicts.
I will not get into much of a history of this conflict, but it is good to note that the Nationalists (Republic of China) had fled to Taiwan and a series of smaller island groups, a few that were within artillery range of mainland China, after their defeat. Taiwan is only 90-100 miles from the Chinese mainland, and as a result the Taiwan Straits, much like today, was a point of potential conflict. There were several encounters prior to the late summer of 1958 as the two sides jockeyed for territorial gains. By mid-1958 the Communists (People's Republic of China) were putting more pressure in taking those island groups that were just off their coast. To support the defense of Taiwan, but not necessarily interested in protecting the smaller Nationalist controlled islands, the United States sent both air force and naval assets to the region. That alone could provide an interesting what-if series of scenarios, but the actual shooting war was just as fascinating.
The two forces involved, the Nationalist and Communist Chinese, used a variety of aircraft, but the principle fighters were the F-86 Sabre and the MiG-17 Fresco. While the MiG-17 was a superior platform over the Sabre, the quality of the Nationalist pilots overcame the technological disadvantages. The Communist pilots were, for the most part, poorly trained and often flew in predictable patterns, making it easier for the ROC pilots to obtain advantageous firing positions. To that end their average aircrew quality is lower than the ROC pilots, and they have an interesting special rule that will be included on the various scenarios I create.
Speaking of scenarios, I have fifteen outlined that should convert well into the CY6! format. Most feature Sabres vs. MiG-17s, but there are a few other aircraft types present as well. I used AI to assist, providing source material so that AI could create historical encounters. Turned out decently well.
We need to talk about miniatures, and of course I lean on Flight Deck Decals for this conflict. They make an F-86F Sabre which is ideal, and a variety of MiG-17s, but one would want the Fresco C version. Add in a few F-84s and MiG-15bis models and one is good to go. I will post numbers needed by scenario in a future post, but this project will be very affordable for gamers due to the small number of miniatures needed, and mostly of the same aircraft types.