Showing posts with label 33rd Pursuit Squadron (Provisional). Show all posts
Showing posts with label 33rd Pursuit Squadron (Provisional). Show all posts

8.15.2026

Darwin - A Pair of Scenarios

A few weeks ago I hosted a pair of games from my forthcoming scenario booklet on the American involvement at Darwin. These scenarios featured the rather green pilots of the 33rd Pursuit Group against Pearl Harbor veterans from the Imperial Japanese Naval Air Force. In both scenarios, as was historically, the Americans are placed in an impossible position. I was called out for this by a member of the Check Your 6! discussion group, complaining about play balance. War is not play balanced, but the premise behind these two scenarios is to have the players change sides and keep track of victory points by player and by team. And in this aspect, the scenarios now become balanced as players vie to obtain points.

I was, however, hesitant to spring these two scenarios on my gaming buddies as now I was worried about how they might react to the impossible American setup. 

The First Game (Zeros, Zeros, Zeros!)

In the first game I flew the single P-40 flight leader and I played it rather historically as I dove through the oncoming A6M2s and fled the table, securing a few victory points for myself. The other two American players took on the Japanese headfirst, which did not bode well.

The American setup...

...and the Japanese.

Nice formation there, eh?

Off to the races I go, leaving my fellow players to take on the swarm of A6M2s.

Not looking good, eh Yank?

The game ended with nearly all P-40s shot down. I grabbed two victory points with my rapid exit, which did pull some of the A6M2s away from the remaining Americans.

The Second Game (The Death of A Flight)

This game was more of a bounce, with the Japanese coming in from the northwest, turning to take on A Flight, which had landed, and now was scrambling to get airborne after hearing the radio calls that Darwin was under attack. The goal for the Americans? Survive and get off the board to obtain VPs. Bear in mind the American players for this scenario were the Japanese players in the first game, so they now felt the frustration of the historical event. I hope they banked enough points from Game One!

The American flight leader was able to get off a friendly edge, earning victory points. He was the overall winner of the two games, with a few others coming close. The feedback from my experience band of CY6! brothers was actually favorable - they appreciated being with the advantage and the disadvantage, and thought the tracking of points was a motivator to do well as the Japanese and to survive as the Americans. Guess that dude on the discussion group doesn't know what he is talking about.

Mat - Deep Cut Studio
Planes - Flight Deck Decals

The American conga line, taking off at Speed 1, TAL 1.

Three shotai (or one chutai if you prefer) in actual shotai formation.

Some of the Americans decided to move towards the Japanese. Why, oh why?

Which simply made it easier for the Japanese to close in. The American flight leader, watching my epic performance in the first game, is trying to get offboard.

A P-40 sandwich. IIRC he survived via robustness rolls and poor Japanese shooting.

7.14.2026

Heading to Darwin

projected cover image
Well, not physically, but I believe the next scenario booklet will feature the American experience in the skies over and near Darwin during 1942. I have thirteen scenarios completely written, and perhaps will create a few more. My decision to do Darwin next is because today I received a VERY generous offer to have some planes painted gratis, and with my Blue Falcon Hobbies 49th Fighter Group decals just waiting to be used (admittedly I have to obtain the planes to use them on), this seems like the best direction for the next scenario booklet. It will still be a few months before the booklet will be ready for publication as I have to order the planes, ship them off to be painted, then play some scenarios as well as take some pictures of the scenarios in progress. The good news is I already have nine carrier based A6M2s painted, and I have five P-40Es painted for the 33rd Pursuit Squadron, both of which will be featured in the first two scenarios. The bad news is I need to paint a dozen G4M2s (after purchasing them) or use a dozen G3Ms I already have for my Wake Atoll booklet (and also need painting). Realistically I should buy nine more A6M2s and paint them properly in the 3rd Kōkūtai colors (and which I have decals for, also from Blue Falcon)....decisions, decisions!

Soooo, I went forward and ordered the P-40s and the A6M2s (yeah, like I really need nine in the proper green scheme) from Flight Deck, and while I was on my mad shopping spree ordered a desert aerial mat from Deep Cut Studio. The desert mat isn't perfect for the outback, but it will find use in many other scenarios and eras. And now...the A6M2s were painted in ame-iro...I did not need to order nine more, but at least then I can do these nine in proper 3rd Kōkūtai decals.

Back to the booklet - I have the background also written, and I just need to add my usual rules modifications, color schemes, miniatures and publication sources, and then paste the scenarios in. Sounds like a lot of work, but most of it is relatively easy. The booklet will be titled Eagles Over the Top End. UPDATE (7/31/26): this will be the largest booklet thus far, coming in at nearly thirty pages.

11.04.2025

More P-40s Off the Line

I have completed the very basic scheme I am using for a pair of scenarios (Darwin A Flight and B Flight - found on the downloads page) I am hosting at CincyCon in March. These represent the 33rd Pursuit Squadron over Darwin. The planes are a bit of a compromise as some illustrations show "U. S. Army" on the undersides, while others do not. Same is true with the type of roundel used but most sources indicate the red ball and white star was used, although the red ball had been reduced in size with white paint applied in the field - I was not about to try that in 1/285 scale decals!


Additionally there should be some small plane numbers added to the tail and in some cases the front portion of the fuselage, in either black or yellow. I've not been able to source two digit numbers small enough to use. Lastly, some of the pilots had individual markings on their P-40s, but again, decals for those in 1/285 are lacking.


Keeping the scheme simple however allows a variety of early war uses - along with Darwin they could be used over Pearl Harbor or the Philippines. They will also get use as the 9th Pursuit Squadron for another action near Darwin as the 9th's planes initially had the red ball/white star national insignia.


Paints:
Vallejo - Neutral Gray (71.051), NATO Black (71.251), N 41 Dark Olive Drab (71.316), Natural Steel (70.864)
Foundry - Bavarian Cornflower Blue Light (73C)

Decals:
Flight Deck Decals

Varnish:
Army Painter Satin

9.10.2025

Idea for a Convention Game

When I mentioned my two Darwin scenarios (that feature the 33rd Pursuit Squadron (Provisional)) on the Check Your 6! discussion group several weeks ago, one poster mentioned that the scenarios would not be enjoyable for the American players. Both situations place the outnumbered Americans in a less than ideal position, being bounced by the more numerous and more experienced Japanese. My response to the poster? Well, sometimes the historical situation just isn't balanced. When gaming in general, I often will play the lessor desired side, using what I call the XI Corps (of American Civil War infamy) mentality - the XI Corps as a whole did not perform well at Chancellorsville or Gettysburg (that is the simplistic point of view as many of the commanders and units of the XI Corps actually performed very well). My XI Corps mentality is "I cannot do worse than the XI Corps" and so if I game the less desired side, and actually do "okay" then that becomes a victory in my feeble mind. So it is with the pair of Darwin scenarios I created (and available on the Downloads page). The American players should have the mindset of seeing how well they can do in a less than ideal situation, knowing that they are probably going to lose a lot of their aircraft.

However, I was giving these two scenarios a thought the other day, and realized that there is another way to tackle the crappy situation the Americans find themselves in - to run these at a convention as two events, but require the same players sign up for both, and to have those players change sides - those players who gamed the Americans in the first session would play the Japanese in the second, and vice versa. That way the players have a chance to be both the hunters and the hunted. I would also track victory points either by side, by nationality, or by player so as to motivate the players to do as well as possible for both games. I do plan to have some sort of prizes for motivation! 

As part of this plan, I updated the scenarios a bit by changing the victory point conditions. I also now have the aircraft purchased to paint up for the Americans (P-40E) and Japanese (A6M2), beautiful prints from Flight Deck Decals. The plan to host this twin game on at CincyCon next spring.

4.12.2025

Air Raid - Two Scenarios for Darwin


I have picked up a couple of books over the last several months that deal with the early air war over Darwin. The first is Carrier Attack – Darwin 1942 – The Complete Guide to Australia’s Own Pearl Harbor, written by Dr. Tom Lewis and Peter Ingman (Avonmore Books, 2013), which is a detailed account of the massive attack against Darwin on February 19, 1942. The book covers all facets of the attack, going to great lengths in describing not only the actions but the various aircraft and ships that took part. The second book is another effort by Lewis, titled Eagles over Darwin: American Airmen Defending Northern Australia in 1942 (Avonmore, 2021) that focuses on the American effort to prevent more raids on Darwin, with a focus on the 49th Fighter Group. Of course reading books such as these often make me ponder "wonder if I can create some scenarios?" Well, yes! From Carrier Attack I was able to glean two small actions that involve the 33rd Pursuit Squadron (Provisional). After writing them I remembered there was a Darwin scenario out there somewhere, and that is in the Skirmish Campaigns Road to Rabaul scenario book. However, the scenario provided there does not follow the deeply researched and highly detailed account found in Carrier Attack, particularly when it comes to the actions of Robert Oestreicher, B Flight leader. Road to Rabaul rates Oestreicher as a veteran (+2) aircrew, which by his lack of flying time and actions on February 19th is a stretch of his abilities and performance that day, hence my aircrew rating. You'll have to buy the book or download the scenario to see why my rating for Oestreicher is poor.

The scenarios are available as pdfs on the Downloads page above.