I am not certain if everyone will agree with the results, but I have been working on stats for the aircraft that make an appearance in the Spanish Civil War scenarios I have created that feature the Legion Condor. As this conflict started over three years prior to the start of the Second World War, the aircraft are, for the most part, relics of the early 1930s and hence many fly at would be an excruciating speed on the tabletop, if one were to keep the same speed band parameters as defined in Check Your 6! I've played in some early war Italian scenarios where the top speed of the aircraft was a paltry three, and not only does it take some time for the forces to close, once the sides get within shooting range the resultant furball stays withing a one foot square. Recognizing that the slower speeds might lead to frustration on the part of the players, I have used a 75 mile per hour band, and have used maximum speeds for both fighters and bombers (there is a reason for not using cruising speeds for bombers - certain types during this conflict could pull away from older fighters and using cruising rates would not yield that ability on the tabletop).
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To that end, I offer my take on Check Your 6! stats for the Spanish Civil War:

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I appreciate your comment and will review and add shortly!